THE FEMININE AT THE GAME: THE CONCEPTION OF THE WORLD OF WOMEN GAMERS

Authors

  • Gabriela Pereira Vidal Universidade Federal de Santa Catarina – Florianópolis (SC), Brazil |Viver Mais Psicologia – Tubarão (SC), Brazil
  • Alcione Ribeiro Dias Associação Entre Nós – Campo Grande (MS), Brazil.

Keywords:

Socionomy, Psychodramatic pedagogy, Women gamers, Gender

Abstract

This research sought to understand the conception of the world of women gamers, in the sense of relationships and social roles. It is a sociodramatic investigation, which transits between intervention research and critical action research, carried out with a group composed of four women who declare themselves gamers and who were accessed in a sociometric way (snowball method). Data analysis was carried out from the epistemological and theoretical precepts of socionomy and psychodramatic pedagogy. As a result, the cultural conserves brought by women in relation to being a woman in games stand out, as well as how adversities such as the sexualization of bodies, harassment, the reduction of feminine and other violences are repeated in electronic games.

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Published

2023-07-21

How to Cite

Pereira Vidal, G., & Dias, A. R. (2023). THE FEMININE AT THE GAME: THE CONCEPTION OF THE WORLD OF WOMEN GAMERS. Revista Brasileira De Psicodrama, 31. Retrieved from https://revbraspsicodrama.org.br/rbp/article/view/625

Issue

Section

Original Papers

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